Cloud Gaming Market

Author: Reports and Insights

The expeditiously growing gaming audience in past decades globally and other major driving factors is expected to favour the rise in the global cloud gaming market

 

Reports & Insights has published a new report titled, “Cloud Gaming Market: Opportunity Analysis and Future Assessment 2020-2028

Global Cloud Gaming Market, By Offering (Infrastructure (Compute, Memory, Storage), Game Platform Services (Content Services, PC Services)), By Device Type (Smartphones, Tablets, Gaming Consoles, PCs & Laptops, Smart TVs, Head Mounted Displays), By Solution Type (Video Streaming, File Streaming), By Gamer Type (Casual Gamers, Avid Gamers, Hardcore Gamers) and By Region (North America, Europe, Asia Pacific, Latin America, Middle East, & Africa) is expected to grow at a significant CAGR for the period between 2020 and 2028.

The global cloud gaming market in 2020 is estimated for more than US$ xx Bn and expected to reach a value of US$ xx Bn by 2028 with a significant CAGR of xx%.

Many key players of the market has reported overtly like Microsoft, although some are privately experimenting off the records but each company is ground working for the future where consoles, discs, or even downloads are not anymore needed, since one will be able to stream games all across the internet as simply as streaming any Netflix show. This will be possible with the concept known as ‘Cloud Gaming’, which is not at all new and has been around for a while now.

However, during the past decade, the tech’s been mocked at over and over due to economic and technological restraints. But at this time, it seems as if stars may have all the way aligned to bring cloud gaming to the world.

Cloud gaming, also known as game streaming, pertains to using cloud servers, instead of local devices, to run games.

In essence, the aim is to make high-end gaming experiences easier and affordable to access. Couple of the major advantages of cloud gaming approach is that users don’t need to purchase new hardware every two or three years for the sake of running the brand new and popular games and it supposedly enables users to run any game on any gadget with a screen and a decent internet connection. Owing to which, cloud gaming is gaining immense traction in recent years which is expected to boost its market growth in the following years.

Moreover, cloud gaming provides users ease at attainability of instant play games, as well as offers enhanced gameplays with better network connectivity which further gains audience’s attention across the world, ultimately propelling the demand of cloud gaming in the coming years. Thus, the cloud gaming market is projected to witness significant growth in future years.

Reports & Insights Study identifies some of the key participating players in the cloud gaming market globally are NVIDIA, Intel, Google, Microsoft, Amazon, Advanced Micro Devices, Sony, IBM, Tencent, and Alibaba, among others.

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